Long live Om Nom!
Having devoured the first game and Experiments faster than a little green monster chomps on a piece of candy, I was very disappointed when I found myself having to wait hours to try and perfect my score on the levels of the almost perfect sequel, Cut the Rope 2, because of the market-consuming “free-to-pay” limited life system. How could that little guy get worn out that fast having eaten so much sugar?!
2 years later, I come back to see how things are going for my squishy little glutton, and discover that the once hard, bittersweet and deceitfully pretty candy of a game had become the delectable sweet it was meant to be from the beginning: a fast, simple, gorgeous and addictive little puzzle game.
Granted, it still has the little purchasable assists and those sneaky clovers that seem suspiciously impossible to get with just your sheer skills, but they don’t hinder the experience.
Good on ya, guys, you made the right choice. Now Om Nom can continue his quest for candy, free from the clutches of greed!
Grandpa Parrot about
Cut the Rope 2, v1.6.4